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Modern Physically-Based Rendering
RenderMan offers a combination of unbiased and biased rendering techniques which provide both accuracy and technical efficiency
State of the Art
The RIS technology in RenderMan has matured and evolved through rewrites to the raytracing core, new hair descriptions, memory optimizations, and pipeline groundwork, resulting in a highly-optimized framework for production needs. This evolution in technology offers best-of-class in rendering for both VFX and feature film animation. Today RenderMan is the most flexible, powerful, and reliable tool for rendering cinematic imagery.
RenderMan 23 has been completely redesigned for interactivity and fast access to its scene graph, allowing new workflows in multiple departments. With a new framework consisting of integrators, BRDF's (written in C++), and intelligent light services, RenderMan is setting new standards for both speed and memory efficiency.
Artistic
For visual effects artists, RenderMan has never been more accessible and efficient. Today there are many options for integrating RenderMan into VFX pipelines, including solutions from Pixar for Autodesk's Maya, The Foundry's KATANA, and SideFX's Houdini (scheduled for Q4 2018). For lighting and look development, RenderMan offers a state-of-the-art system for interactive rendering that is capable of dramatically increasing the throughput of production scenes while allowing artists to focus on their art, not only in lighting and shading, but also while building their worlds.
This intuitive system for physically-based rendering and Pixar-standard production materials, lights, and integrators, allows artists to create the most photorealistic imagery conceivable.
Uni-Directional Path Tracer
The most used integrator, ideal for outdoor lighting and large direct light sources, this industry standard unidirectional path tracer combines samples from materials at hit points with light samples to estimate direct lighting, then spawns additional rays to handle indirect lighting.
The path tracer ships with source code for further customization.
Bi-Directional Path Tracer
![Mac Mac](/uploads/1/1/9/8/119846030/661047640.jpg)
For scenes problematic for unidirectional path tracing, the Bi-Directional Path Tracer, also called VCM integrator, can save the day. In addition to tracing paths from the camera, bi-directional path tracing also sends rays from light sources and then connects them. VCM can resolve complicated indirect paths and caustic effects that may be prohibitively slow to converge with unidirectional path tracing. Ideal for rendering interiors.
Pixar Unified
Pixar Unified offers both unidirectional and bidirectional path tracing which can be controlled on a per-light basis, so you get the best of both. It also delivers state-of-the-art light path guiding based on work from Disney Research for computer learning. The Pixar Unified integrator also contains functionality for quickly resolving caustic paths, a technique called Manifold Next Event Estimation, allowing caustic paths to resolve much quicker.
'RenderMan allows us to achieve a director's vision more effectively.' Pixar Mac
-Kevin Baillie - founder and VFX Supervisor at Atomic Fiction
Custom Development
The integrator system provides all the necessary tools for studios to write their own integrators, allowing development teams creative and non-destructive freedom to experiment with cutting-edge technology, as exemplified in this Non-Photorealistic Rendering case study by Lollipop Shaders.
Custom work by Lollipop Shaders for 9 to 3 Animation
Multi-Threaded
To maximize interactivity, RenderMan has great scalability on machines with many cores.
Additional Features
- Pixar Unified Integrator
- Unique Unbiased Path Traced Subsurface Scattering
- Physical and Artistic Hair Shading
- True Opacity
- All New Curve Representation
- Multiple Importance Sampling
- Progressive Multi-Jittered Sampling
- Adaptive Sampling
- C++ BXDFs
- OSL Patterns
- Programmable AOV and LPE passes
- DeepEXR Data Support
- Cryptomatte Support
- Watertight Displacement
- Interactive Displacement Edits
- Daylight Simulator
- Analytic Area Lights
- Gobos, Blockers, Filters, Portals
- Emissive Geometry
- Global Light Sampling
- Interactive Lighting and Look Development
- Maya Fluids, OpenVDB 4.0
- Multi-lobe Bump and Normal mapping
- GGX and Beckman specular
- Complex Surface Layering system
- Tilt-shift, chromatic aberration, rolling shutter
- Sophisticated visual diagnostic tools
- Texture Baking
- Occlusion integrator and pattern
- Light temperature
- IES profiles
- For more see the Release Notes
Finding Dory © Disney/Pixar
Out of This World Reliability
Developed specifically for animation and VFX, this release is continuing to raise the bar for performance, quality, and stability.
Embracing New Technology
RenderMan features modernizations to the core renderer focused on high-performance interactive rendering, along with new bridges for Autodesk Maya, Foundry’s Katana, and SideFX Houdini.
RenderMan now provides even greater speed and memory optimizations thanks to a new raytracing core, scene graph, and curve descriptions, among other improvements.
Coco © Disney/Pixar
Open Standards
In 1988 RenderMan established an open standard to describe 3D data: the RenderMan Interface Specification (the RISpec). Since then, Pixar has continuously developed RenderMan to push the limits of the core technology while helping to adopt and promote new standards for the creation of high-end visual effects and animation. In today's continued efforts, RenderMan supports many open standards, among them: Alembic, OpenColorIO, OpenEXR, OpenSubdiv, OpenVDB, OSL, SeExpr, Ptex, UDIM, USD
Incredibles 2 © Disney/Pixar
Cross Platform
RenderMan and all its plug-ins are made for the three main operating systems: Linux, OSX and Windows.
RenderMan Components
RenderMan DCC Plugin
The Interface
The Interface
RenderMan is built specifically for every plugin to take advantage of the application's maximum potential
RenderMan Pro Server
The Engine
The Engine
RenderMan Pro Server crunches the data generated by your application plugin and renders the image.
Ghost in the Shell © Paramount Pictures. All Rights Reserved.
Operating System Compatibility
64-bit Linux
Compatible with CentOS/RHEL 7.2 - gcc6.3 and glibc 2.17
DCC Compatibility
Hardware Requirements
CPU
RenderMan requires x86-64 and SSE4.2 instruction set (introduced 2007). RenderMan threading scales well with multiple CPU cores and Hyper-Threading; results vary by scene.
GPU
Using the GPU Denoiser requires CUDA 8.0 (compute capability 2.0 or later) and a capable NVIDIA graphics card with support. If not, Denoise will fallback to CPU automatically.
Memory
RenderMan needs a minimum of 4GB of RAM. For best performance we recommend 8GB of RAM. Maximum RAM depends on scene complexity.
Plugins
Custom plugins can utilize C++14 and must be compiled with gcc6.3
VFX Reference Platform: CY2018 (OpenVDB 5.2, Alembic 1.7.x).
Robust and Modern UX
Derived from years of experience, Tractor is a modern and robust solution for network rendering, capable of scaling up to the largest render farms.
Cross-Platform and Web Based
Photo Editor Online - Pixlr.com
Tractor is packaged for each operating system, containing all of the Tractor components you will need, though each machine may only use a subset
Tractor Highlights
- Powerful scripting interfaces
- Native Maya Integration
- Flexible resource-sharing controls
- Python module extensions
- Minimal computational footprint
- Streamlined installation
- Major user interface enhancements
- Open web standards
- HTML5 support
- For more see the Tractor Overview
Cars 3 © Disney/Pixar
Tractor System Requirements
Tractor-Engine
Central job queue, installed on one host only Linux 64-bit (gcc4.4), Mac OS X (10.8+)
Pixar Machine Learning
Tractor-Blade
Amazon.com: Disney Pixar Cars 3 Mack Hauler: Toys & Games
Task execution server, on render blades Based on Python 2.7, for: Linux-64, Mac OS X 10.8+, and Windows 7+.
Tractor-Dashboard
Web-based user interface, job browsing and control. Compatible with Chrome, Firefox, Safari, and Edge. No platform-specific plug-ins required
Pixar For Mac Wallpaper
Tractor-Spool/Query
Pixar Mac Pro
Job submission and advanced command line tools, on user workstations Based on Python 2.7, for: Linux-64, Mac OS X 10.8+, and Windows 7+.